How To Download Android Studio Mac
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Visual Studio includes an Android SDK Manager that you useto download Android SDK tools, platforms, and other components that youneed for developing Xamarin.Android apps.

Overview

This guide explains how to use the Xamarin Android SDK Manager inVisual Studio and Visual Studio for Mac.

Note

This guide applies to Visual Studio 2019, Visual Studio 2017, and Visual Studio for Mac.

The Xamarin Android SDK Manager (installed as part of the Mobiledevelopment with .NET workload) helps you download the latest Androidcomponents that you need for developing your Xamarin.Android app. Itreplaces Google's standalone SDK Manager, which has been deprecated.

Requirements

To use the Xamarin Android SDK Manager, you will need the following:

  • Visual Studio 2019 Community, Professional, or Enterprise.

  • OR Visual Studio 2017 (Community, Professional, or Enterprise edition). VisualStudio 2017 version 15.7 or later is required.

  • Visual Studio Tools for Xamarin version 4.10.0 or later(installed as part of the Mobile development with .NET workload).

The Xamarin Android SDK Manager also requires the Java Development Kit(which is automatically installed with Xamarin.Android). There areseveral JDK alternatives to choose from:

  • By default, Xamarin.Android usesJDK 8,which is required if you are developing for API level 24 or greater(JDK 8 also supports API levels earlier than 24).

  • You can continue to use JDK 7if you are developing specifically for API level 23 or earlier.

  • If you are using Visual Studio 15.8 Preview 5 or later, you can tryusing Microsoft's Mobile OpenJDK Distributionrather than JDK 8.

SDK Manager

To start the SDK Manager in Visual Studio, click Tools > Android >Android SDK Manager:

The Android SDK Manager opens in the Android SDKs andTools screen. This screen has two tabs – Platforms andTools:

The Android SDKs and Tools screen is described in more detail inthe following sections.

Android SDK location

The Android SDK location is configured at the top of the Android SDKsand Tools screen, as seen in the previous screenshot. This location mustbe configured correctly before the Platforms and Tools tabswill function properly. You may need to set the location of the AndroidSDK for one or more of the following reasons:

  1. The Android SDK Manager was unable to locate the Android SDK.

  2. You have installed the Android SDK in a alternate (non-default) location.

How To Download Android Studio Mac

To set the location of the Android SDK, click the ellipsis (…)button to the far right of Android SDK Location. This opens theBrowse For Folder dialog to use for navigating to the location ofthe Android SDK. In the following screenshot, the Android SDK underProgram Files (x86)Android is being selected:

When you click OK, the SDK Manager will manage the Android SDK thatis installed at the selected location.

Tools tab

The Tools tab displays a list of tools and extras. Use this tabto install the Android SDK tools, platform tools, and build tools.Also, you can install the Android Emulator, the low-level debugger(LLDB), the NDK, HAXM acceleration, and Google Play libraries.

For example, to download the Google Android Emulator package, click thecheck mark next to Android Emulator and click the Apply Changesbutton:

A dialog may be shown with the message, The following package requiresthat you accept its license terms before installing:

Click Accept if you accept the Terms and Conditions. At the bottomof the window, a progress bar indicates download and installationprogress. After the installation completes, the Tools tab will showthat the selected tools and extras were installed.

Platforms tab

The Platforms tab displays a list of platform SDK versions alongwith other resources (like system images) for each platform:

This screen lists the Android version (such as Android 8.0), thecode name (Oreo), the API level (such as 26), and the sizes ofthe components for that platform (such as 1 GB). You use thePlatforms tab to install components for the Android API level thatyou want to target. For more information about Android versions and APIlevels, seeUnderstanding Android API Levels.

When all components of a platform are installed, a checkmark appears nextto the platform name. If not all components of a platform areinstalled, the box for that platform is filled.You can expand a platform to see its components (and which componentsare installed) by clicking the + box to the left of the platform.Click - to unexpand the component listing for a platform.

To add another platform to the SDK, click the box next to the platformuntil the checkmark appears to install all of its components, thenclick Apply Changes:

To install only specific components, click the box next to the platformonce. You can then select any individual components that you need:

Notice that the number of components to install appears next to theApply Changes button. After you click the Apply Changes button,you will see the License Acceptance screen as shown earlier.Click Accept if you accept the Terms and Conditions. You may seethis dialog more than one time when there are multiple components toinstall. At the bottom of the window, a progress bar will indicatedownload and installation progress. When the download and installationprocess completes (this can take many minutes, depending on how manycomponents need to be downloaded), the added components are marked witha checkmark and listed as Installed.

Repository selection

By default, the Android SDK Manager downloads platform components andtools from a Microsoft-managed repository. If you need access toexperimental alpha/beta platforms and tools that are not yet availablein the Microsoft repository, you can switch the SDK Manager to useGoogle's repository. To make this switch, click the gear icon in thelower right-hand corner and select Repository > Google(Unsupported):

When the Google repository is selected, additional packages may appearin the Platforms tab that were not available previously. (In theabove screenshot, Android SDK Platform 28 was added by switching tothe Google repository.) Keep in mind that use of the Google repositoryis unsupported and is therefore not recommended for everydaydevelopment.

To switch back to the supported repository of platforms and tools,click Microsoft (Recommended). This restores the list of packagesand tools to the default selection.

Requirements

To use the Xamarin Android SDK Manager, you will need the following:

  • Visual Studio for Mac 7.5 (or later).

The Xamarin Android SDK Manager also requires the Java Development Kit(which is automatically installed with Xamarin.Android). There areseveral JDK alternatives to choose from:

  • By default, Xamarin.Android usesJDK 8,which is required if you are developing for API level 24 or greater(JDK 8 also supports API levels earlier than 24).

  • You can continue to use JDK 7if you are developing specifically for API level 23 or earlier.

  • If you are using Visual Studio for Mac 7.7 or later, you can tryusing Microsoft's Mobile OpenJDK Distributionrather than JDK 8.

Important

Hp photosmart c310 driver mac download. Xamarin.Android does not support JDK 9.

SDK Manager

To start the SDK Manager in Visual Studio for Mac, click Tools > SDK Manager:

The Android SDK Manager opens in the Preferences window, whichcontains three tabs, Platforms, Tools, and Locations:

The tabs of the Android SDK Manager are described in thefollowing sections.

Locations tab

The Locations tab has three settings for configuring the locationsof the Android SDK, Android NDK, and the Java SDK (JDK). Theselocations must be configured correctly before the Platforms andTools tabs will function properly.

When the SDK Manager starts, it automatically determines the path foreach installed package and indicates that it was Found by placing agreen checkmark icon next to the path:

Click the Reset to Defaults button to cause the SDK Manager to lookfor the SDK, NDK, and JDK at their default locations.

Typically, you use the Locations tab to modify the location of theAndroid SDK and/or the Java JDK. You do not need to install the NDK todevelop Xamarin.Android apps – the NDK is used only when you needto develop parts of your app using native-code languages such as C andC++.

Tools tab

The Tools tab displays a list of tools and extras. Use this tabto install the Android SDK tools, platform tools, and build tools.Also, you can install the Android Emulator, the low-level debugger(LLDB), the NDK, HAXM acceleration, and Google Play libraries.

For example, to download the Google Android Emulator package, click thecheck mark next to Android Emulator and click the Apply Changesbutton:

A dialog may be shown with the message, The following package requiresthat you accept its license terms before installing:

Click Accept if you accept the Terms and Conditions. At the bottomof the window, a progress bar indicates download and installationprogress. After the installation completes, the Tools tab will showthat the selected tools and extras were installed.

Platforms tab

The Platforms tab displays a list of platform SDK versions alongwith other resources (like system images) for each platform:

This screen lists the Android version (such as Android 8.1), thecode name (Oreo), the API level (such as 27), and the sizes ofthe components for that platform (such as 1 GB). You use thePlatforms tab to install components for the Android API level thatyou want to target. For more information about Android versions and APIlevels, see Understanding Android API Levels.

When all components of a platform are installed, a checkmark appears nextto the platform name. If not all components of a platform areinstalled, the box for that platform is filled.You can expand a platform to see its components (and which componentsare installed) by clicking the arrow to the left of the platform.Click down arrow to unexpand the component listing for a platform.

To add another platform to the SDK, click the box next to the platformuntil the checkmark appears to install all of its components, thenclick Apply Changes:

To install only some components, click the box next to the platformonce. You can then select any individual components that you need:

Notice that the number of components to install appears next to theApply Changes button. After you click the Apply Changes button,you will see the License Acceptance screen as shown earlier.Click Accept if you accept the Terms and Conditions. You may seethis dialog more than one time when there are multiple components toinstall. At the bottom of the window, a progress bar will indicatedownload and installation progress. When the download and installationprocess completes (this can take many minutes, depending on how manycomponents need to be downloaded), the added components are marked witha checkmark and listed as Installed.

Repository selection

By default, the Android SDK Manager downloads platform components andtools from a Microsoft-managed repository. If you need access toexperimental alpha/beta platforms and tools that are not yet availablein the Microsoft repository, you can switch the SDK Manager to useGoogle's repository. To make this switch, click the gear icon in thelower right-hand corner and select Repository > Google(Unsupported):

When the Google repository is selected, additional packages may appearin the Platforms tab that were not available previously. (In theabove screenshot, Android SDK Platform 28 was added by switching tothe Google repository.) Keep in mind that use of the Google repository isunsupported and is therefore not recommended for everyday development.

To switch back to the supported repository of platforms and tools,click Microsoft (Recommended). This restores the list of packagesand tools to the default selection.

Summary

This guide explained how to install and use the Xamarin Android SDKManager tool in Visual Studio and Visual Studio for Mac.

Related Links

Android Studio is the official Integrated Development Environment (IDE) recommended by Google for Android application development, based on IntelliJ IDEA.

In this blog, we will learn how to install Android Studio that we will use for making some cool Android projects with ease. So let's get started.

A sword never kills anybody; it is a tool in the killer’s hand

Download Android Studio

Before installing Android Studio, you need to download the latest version of the Android Studio (always prefer the latest version because it has fewer bugs and improved features).

If you are installing the Android Studio 2.2 or higher, then you need not install the JDK separately because it comes with JDK. But if you are installing the Android Studio version 2.1 or lower(which you are not going to do :) ), then you can download the JDK from here.

So, you are done with the downloading part. Let's install Android Studio in various machines available.

Installation on Windows Machine

Requirements:

  • 4 GB RAM minimum, 8 GB RAM recommended
  • 2 GB of available disk space minimum, 4 GB Recommended (500 MB for IDE + 1.5 GB for Android SDK and emulator system image)
  • 1280 x 800 minimum screen resolution
  • Microsoft Windows 7/8/10 (32- or 64-bit). The Android Emulator supports 64-bit Windows only

Installation steps on Windows:

  1. For .exe file (recommended), double-click to launch it.
  2. For the .zip file, unpack the ZIP, copy the android-studio folder into your Program Files folder(usually in C drive), and then open the android-studio > bin>studio64.exe (for a 64-bit machine) or studio.exe (for a 32-bit machine).
  3. Follow Android Studio Setup Wizard which helps you with the rest of the process and install any recommended SDK packages.

Custom SDK— If you have SDK files with you, select Custom Install in the Install Type. In the SDK components uncheck SDK. You will be prompted to provide the location of the SDK directory.

If there is an update in the Android Studio, then a pop-up will be shown to you for downloading the new updates. Also, you can check for updates from Help > Check for Updates.

Installation on MAC

Requirements:

  • 4 GB RAM minimum, 8 GB RAM recommended
  • 2 GB of available disk space minimum, 4 GB Recommended (500 MB for IDE + 1.5 GB for Android SDK and emulator system image)
  • 1280 x 800 minimum screen resolution
  • Mac OS X 10.10 or higher

Installation steps on Mac:

  1. Launch the Android Studio DMG file
  2. Drag and drop Android Studio into the Applications folder and launch Android Studio.
  3. Check/Uncheck to import previous Android Studio settings, then click OK.
  4. Follow Android Studio Setup Wizard which helps you with the rest of the process which includes downloading Android SDK components that required for the development.

DMG Damage Error — If you see a warning when opening Android Studio that says the package is damaged, go to System Preferences> Security&Privacy and under Allow applications downloaded from, select Anywhere. Then open Android Studio again.

If there is an update in the Android Studio, then a pop-up will be shown to you for downloading the new updates. Also, you can check for updates from Help > Check for Updates.

Installation on Linux Machine

Requirements:

  • 4 GB RAM minimum, 8 GB RAM recommended
  • 2 GB of available disk space minimum, 4 GB Recommended (500 MB for IDE + 1.5 GB for Android SDK and emulator system image)
  • 1280 x 800 minimum screen resolution
  • GNOME or KDE desktop
  • GNU C Library (glibc) 2.19 or later
  • 64-bit distribution capable of running 32-bit applications

Installation steps on Linux:

  1. Unpack the .zip file downloaded to your preferred location, such as within /usr/mindorks/ for your user profile, or /opt/ for shared users.
  2. To launch Android Studio, open a terminal(ctrl + alt + T), navigate to the directory android-studio/bin, and execute studio.sh by running ./studio.sh
  3. Check/Uncheck to import previous Android Studio settings, then click OK.
  4. Follow the Android Studio Setup Wizard which helps you with the rest of the process which also includes downloading Android SDK components that required for the development.

For the 64-bit version of Ubuntu, you need to install some 32-bit libraries with the following command:

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For 64-bit Fedora, the command is:

Note: You can add android-studio/bin/ your PATHenvironment variable so that you can start Android Studio from any directory.

If there is an update in the Android Studio, then a pop-up will be shown to you for downloading the new updates. Also, you can check for updates from Help > Check for Updates.

So you are done with the installation part of the Android Studio. Now, you can run the applications made in Android Studio in the Android Emulator provided by the Android Studio. But this will slow down your laptop(if you have less RAM). Other option to run your application is your mobile device. For running the Android Studio applications on your mobile device, you need to enable the developer options in your mobile device.

Enable Developer Options

To enable your device to run the application directly from Android Studio to mobile, you need to configure your device by allowing Developer Options.

Go to Settings > System > About Phone > Tap Build Number 7 times(this number may change according to devices). You will see one message in the form of Toast saying 'You are a developer now :)'

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Return to the previous screen and you will see 'Developer Options'. Open it and enable 'USB Debugging' inside it to install the applications via your USB.

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That's it! You are ready to build your first Android Studio application :) This is the first step you have taken as an Android Developer. Comment down, if you find some error during installation of Android Studio.

Happy Learning :)

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Team MindOrks!